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Blender logo intro
Blender logo intro










blender logo intro

But after browsing around a bit, you'll quickly realize why IntroMaker has come to be known as the best bang for your buck. There are plenty of places you can find 3D video intro makers online. Why Are Our 3D Intro Makers The Best Bang For Your Buck? There is a reason we've come to be known as the best place to find all your intro-making templates. From there, it is just a matter of plugging in your information, downloading the snippet, and uploading it into your video! With over 26 different 3D video templates available to choose from, you'll have no issue picking the perfect outline. But, you can make this frustration a thing of the past with our 3D intro makers! Producing eye-catching, on theme introductions for your videos manually on your own isn't easy, though. You know that the intros and outros for your videos are super important. Gradients + layer modes - by applying colorful gradients on separate layers and playing around with the blending mode, you can add some interesting colors to the drawing (something I do at the way end with the blue circular gradients by putting them on 'soft light').Produce Videos That Jump Off The Screen With Our 3D Intro Maker Templates! Unsharp mask - to sharpen the brush strokes at the very end of the process. Liquify - to modify the shape of the drawing.įeathered lasso tool - to tweak the colors of specific parts of the drawing.Ĭhromatic abberation (which you can find under the 'custom' tab in the Lens Correction filter) - to add red/blue edges to the drawing. Selective color and Replace color - for modifying specific ranges of color (such as only the reds).

blender logo intro

Hue/saturation, color balance, and levels - to tweak the colors and brightness from time to time. Right click - for modifying brush and brush size while painting. I keep the original non-merged group of layers as a backup I do the same by occasionally duplicating the layer that I'm painting on and working on top of the new one so that I can always go back to the old one if things aren't working out.Īlt+click - for activating the eyedropper tool while painting. At some point I group these, duplicate the group, and merge it so that I can paint on one layer. When starting out, I have the sketch and rough colors on separate layers. At a certain point I use a large, soft brush with 1% flow and 76% opacity this is just a standard photoshop brush which I used to add some soft color accents. Link to where I found the reference image:įor the majority of the illustration, I use a brush by AlectorFencer on Deviantart, which you can download here - /art/Texture-Brushes-189266825 (it is the fourth brush from the top). thought people might be interested in seeing how i work nowadays! Process video of my latest sketch: /post/52617905071/saw-this-post-on-my-tumblr-feed-the-other-day.












Blender logo intro